tags: games,1980s,text

This article was interesting but I was especially amused by this.

This owes to the fact that when it comes to branching logic, puzzles, and plot machinations, games have barely progressed in the last 30 years, certainly when compared to the exponential increases in graphics. Even most self-declared “experimental” or “indie” games just layer a patina of pretentious art wank on top of the same primitive mechanics that have been with us for decades.

While I completely agree with this, I personally don’t have any revolutionary great ideas to move things forward and I rather suspect that it may be a fundamentally hard thing that will only be happening infrequently. A sign of this are games so banal they’re interesting, like Goat Simulator. We’ll probably see the interestingness of game mechanics, now that that’s a thing, develop at about the same pace as the interestingness of novels, board games, oil paintings, heavy metal, and other literature and culture.